![]() ![]() The management of the Modern banlist largely pushes the format towards attacking with creatures or needing to survive a fast onslaught if you want to go bigger. The dredge mechanic is kind of neat in very high-powered formats, and very obnoxious in formats trying to promote reasonable gameplay. I'm very happy that they made this move anyway. ![]() I was concerned that this wasn't going to happen, as unbanning and re-banning a card isn't a great image. Finally, I'll touch on the larger conclusions we can draw regarding Wizards' approach to managing the banlist, and what it means for Modern moving forward. I'll look at both bannings in terms of the logic that led to them, and the metagame impacts we can expect as a result. I think these changes will be net positive for the format. To be fair, I enjoyed Modern prior to this announcement, much unlike Miracles Legacy, though I'm very happy that action was taken. The pessimist in me expected that Modern would be left untouched. I knew they were going to take actions in Standard with the new banlist update-especially with it being moved up to this week. ![]()
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